

Some sections of the game would largely be quite easy and wouldn't require a whole lot of tactical thought, while others would be pretty difficult and would require me to go grind against smaller foes to level up my characters before then attempting to take on a certain boss.

The thing I found most strange about the combat in Live A Live though is just how inconsistent it was. Much like the rest of the game, this makes the battles feel pretty fresh on a routine basis and keeps things from becoming too dull. As you would expect, each character that you control in Live A Live has their own unique attacks and abilities, which means you're mixing up your tactics somewhat frequently. Battles play out in a turn-based format on a grid-like structure. When it comes to actual gameplay, Live A Live is a pretty basic old-school RPG. It's a little like playing eight different opening tutorial sections in rapid succession, which is often my least favorite part of any game. Not to mention, with each new time period that you enter, you then have to quickly be caught up to speed and introduced to the world and characters that you find yourself surrounded by. To build up some of your characters by grinding against enemies only to then have to basically reset your progress by taking control of another character in a new timeline can be slightly aggravating. Switching between characters every couple of hours makes Live A Live feel a little disjointed, especially since this is a role-playing game. While this idea of focusing on so many different characters in different time periods is one of the strengths of Live A Live, it's also perhaps the game's biggest downside, making the format a bit of a double-edged sword. It's this diversity of storylines and locales that keeps Live A Live from ever feeling too stale throughout its runtime.

Each storyline in Live A Live only lasts a couple of hours (if that) and centers around characters that range from a caveman in the prehistoric era, a cowboy in the wild west, and a robot in the far-flung future.

Rather than centering around a single character, Live A Live focuses on eight different protagonists that reside in different time periods. On the whole, Live A Live is one of the more uniquely structured games that I have played in some time.
